UNIVERSAL HORROR UNLEASHED
Developed concept design for Universal Horror Unleashed, creating 3D models, sketches, key art, and documentation to iterate the experience and align story, budget, and constructability with cross-discipline teams.
Universal’s year-round horror experience — Supported Concept Design development across the attraction environment, guest journey, and show set storytelling.
Role: Show Set Designer and Concept Designer.
Delivered: Attraction ideation, narrative development, concept art, hand sketches, 3D models, key art, and early design drawings/documentation.
Collaborated with: Creative, Architecture, Engineering, Show, Graphics, and vendors to align story, scope, budget, and constructability.